281. 2D artwork and 3D modeling for game artists
Author:
Library: Central Library and Documents Center of Mazandaran University (Mazandaran)
Subject: Computer games ; Programming. ;

282. 3D game design with Unreal Engine 4 and Blender :
Author: Justin Plowman.
Library: Center and Library of Islamic Studies in European Languages (Qom)
Subject: Blender (Computer file),Blender (Computer file),Computer games-- Development.,Computer games-- Programming.,Computer graphics.,Computer games-- Programming.,Computer graphics.,GAMES / Board
Classification :
QA76
.
76
.
C672


283. 3D game development with Microsoft Silverlight 3
Author: Gastón C. Hillar.
Library: Center and Library of Islamic Studies in European Languages (Qom)
Subject: Computer games-- Programming.,Three-dimensional display systems.

284. 3D game development with Microsoft Silverlight 3
Author:
Library: Central Library and Documents Center of Mazandaran University (Mazandaran)
Subject: dimensional display systems. ; -Silverlight (Electronic resource) ; Computer games ; Programming. ; Three

285. 3D game development with Microsoft Silverlight
Author: / Gast?�n C. Hillar
Library: Central Library and Document Center of Shahid Chamran University (Khuzestan)
Subject: Silverlight (Electronic resource),Computer games--Programming,Three-dimensional display systems.
Classification :
QA
,
76
.
76
,.
C672
,
H55
,
2009eb


286. 3D game engine architecture :
Author:
Library: Central Library and Documents Center of Mazandaran University (Mazandaran)
Subject: time programming ; -dimensional display systems ; Real-Computer games ; Programming ; Computer graphics ; Three

287. 3D game engine architecture
Author: / David H. Eberly
Library: Central Library and Document Center of Shahid Chamran University (Khuzestan)
Subject: Computer games--Programming,Computer graphics.,Three-dimensional display systems.,Real-time programming.
Classification :
QA
,
76
.
76
,.
C672
,
E15
,
2005


288. 3D game engine architecture: engineering real-time applications with Wild Magic
Author: Eberly, David H.
Library: Central Library and Information Center of Ferdowsi University of Mashhad (Khorasan Razavi)
Subject: Programming ، Computer games,، Computer graphics,، Three-dimensional display systems,، Real-time programming
Classification :
QA
76
.
76
.
C672
E15
2005


289. 3D game engine architecture : engineering real-time applications with Wild Magic
Author: Eberly, David H.
Library: (Semnan)
Subject: ، Computer games --Programming,، Computer graphics,، Three-dimensional display systems,، Real-time programming
Classification :
QA
76
.
76
.
C672
E15


290. 3D game engine design
Author: / David H. Eberly
Library: Imam Reza International University library and information center (Khorasan Razavi)
Subject: Computer graphics,Computer games--Programming,Three-dimensional display systems,Real-time programming
Classification :
EB
,
T385
.
E373
2001

291. 3D game engine design: a practical approach to real-time computer graphics
Author: Eberly, David H.
Library: Central Library and Documents Center of Industrial University of Khaje Nasiredin Toosi (Tehran)
Subject: ، Computer graphics,Programming ، Computer games,، Three-dimensional display systems,، Real-time programming
Classification :
T
385
.
E373


292. 3D game engine programming
Author: Zerbst, Stefan.
Library: Library of Razi Metallurgical Research Center (Tehran)
Subject: ، Computer games- Programming,، DirectX
Classification :
QA
76
.
76
.
C672
Z47
2004


293. 3D game engine programming
Author:
Library: Central Library and Documents Center of Mazandaran University (Mazandaran)
Subject: DirectX. ; Computer games ; Programming. ;

294. 3D game engine programming
Author: Stefan Zerbst with Oliver Düvel.
Library: Center and Library of Islamic Studies in European Languages (Qom)
Subject: DirectX.,Computer games-- Programming.

295. 3D game engine programming
Author: / Stefan Zerbst with Oliver Deuvel
Library: Central Library and Document Center of Shahid Chamran University (Khuzestan)
Subject: DirectX.,Computer games--Programming
Classification :
QA
,
76
.
76
,.
C672
,
Z47
,
2004


296. 3D game engine programming
Author: Stefan Zerbst with Oliver Düvel.
Library: Center and Library of Islamic Studies in European Languages (Qom)
Subject: DirectX.,Computer games-- Programming.

297. 3D game environments
Author: Luke Ahearn
Library: Library of Urmia University of Technology (West Azarbaijan)
Subject: Computer games- Programming,Computer graphics,Three-dimensional display systems
Classification :
QA
,
76
.
76
,.
C672
,
A42143
,
2008


298. 3D game environments
Author: Luke Ahearn
Library: Center and Library of Islamic Studies in European Languages (Qom)
Subject: Computer games-- Programming,Computer graphics,Three-dimensional display systems
Classification :
QA76
.
76
.
C672
A42143
2008


299. 3D game programming all in on
Author: / Kenneth C. Finney
Library: Central Library and Document Center of Shahid Chamran University (Khuzestan)
Subject: Computer games--Programming,Three-dimensional display systems.
Classification :
GV
,
1469
.
15
,.
F56
,
2007eb


300. 3D game programming all in on
Author: / Kenneth C. Finney
Library: Central Library and Document Center of Shahid Chamran University (Khuzestan)
Subject: Computer games--Programming,Computer graphics.
Classification :
QA
,
76
.
76
,.
C672
,
F56
,
2004eb

